Minor Project: Introduction To Substance Painter (Gnomon Tutorial)

 Main Hotkeys

Alt + Middle Mouse Click = Pan Camera 

Alt + Right Mouse Click = Zoom Camera

Alt + Left Mouse = Rotate Camera

Alt + Shift + Left Mouse = Rotate In Increments

Tab = Swap Interface (Closer Up View Of Object)

F1 = Split View (2D + 3D View)

F2 = 3D View

F3 = 2D View

F4 = Swap 3D + 2D Side

Shift + Right Mouse Click = Change The Direction Of Light

B = Bake (Allows You To See Baked Information)

M = Material

C = Cycle Through The Channels

X = Changes The Colour Spectrum To The Opposite (Black To White). Useful When Using Masks - BLACK REVEALS, WHITE COVERES 

S + Right Mouse Click = Zoom Stencil

S + Middle Mouse = Pan Stencil

S + Left Mouse Click = Rotate Stencil




Anchor point always has to be below the layer that will use it. They are used in order to show added information. Example was a skull and crossbones heightmap. It did not have the red edge. In order for this to show up, created an anchor on the heightmap layer. Then went back to man layer and selected micro height - anchor point. In the reference height channel (below where the anchor point was selected) click on the correct channel the anchor point is on. Then select true on the correct detail and then the setting are able to be changed. 




In order to prevent painting in places other than where you want to paint - In the paint properties change aligment to UV and the size space to Texture

















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