Minor Project: Texture Plan For Samurai
Today I decided to map out all of the textures I will be using on the Samurai character. This was important as the drawings are not detail enough to offer an insight as to what they man be. I used Substance 3D Community Assets in order to find textures which I will use for the base material in Substance Painter. I will then add my own variations to the textures, such as ware and dirt, based on how I feel the material would be treated if it was real. Below is a clearer view of the individual materials, as well as a link to all of the original downloads and credit to creator. Adobe Substance 3D Community Assets Damast Muster Stone Metal Rainbow - F Krzon Metal Old Silver - Rokviz Studio Practice 02 Snowy CliffRock Face - Stephen Mulligan Wood Stylized Clean - BlenderGames 3D Aluminium Bumped - Fabrice Piquet Silk Generic - Baptiste Manteau worn used scratched blade metal - Caio Trindade Carbon Fibre (карбон) - Румен Пенев Technical Mesh - Malte Resenberg...