Minor Project: Texturing Cyberpunk Head

Today I completed the test texturing for my Cyberpunk character in order to show the direction I want to take my project in leading into Major. I knew from my texture map for the Cyberpunk character, that I mainly wanted to experiment with its textures once it was actually in the software. This meant I could add wear and tear to the metal in different ways to get different results of the character. Below is a compilation of some of the ideas I was able to explore in the substance. I really like how the character's eye is glowing and you can see parts of the glowing effect through the mouth and ears. I feel it adds an extra level of deadliness and emphases it is a machine Below I have uploaded the images for a better look at them. I started by texturing the character with clean materials in order to see what it looked like rendered. I then slowly added more and more wear to the character to see what effects it had on his look. I think it might be a cool idea to sl...