Minor Project: Pre-viz
Today I was finally able to complete the pre-viz of my animation. This ended up taking longer than I thought however this was due to me wanting to convey the events of the animatic as closely as possible. I found that the test models worked for what I wanted them to do however the rigs themselves were not optimal at times. This mean certain parts had the characters arm moving in strange ways. However this would not be a problem if a proper rig was created with limiters as well as easier access of the controls. The same could be said for the skinning which I did alter to fit my needs to a point, however could take this a step further with more time on the real models. Overall I was pleased that the models were not breaking and instead worked to help create the pre-viz. I now feel more optimistic about creating the final animations knowing now that my models work for what I need them to do. I can now finish the two models with this in mind. In terms of animation I tried ...