Premise: Making The Pre-Viz Scene
Today I started modelling the scene for my previz. I started with each of my orthographs and modelled each object.
Once I had the initial objects in the scene I then referred to my concept art and began modelling the basic layout.
In order to create the rocks I used a plugin which randomly generates rock models. This made it quick to build up the environment for the pre-viz. When it comes to actually modelling the scene I want to have a more personal look and so will model the rocks myself, but as this is a pre-viz it does not matter as much. I also use the soft select and sculpt tools in order to make the mountain.
For the previz I used my concept art of the palace, however when it comes to the final scene I want to model the palace myself.
The last thing to do was the characters. As it would take a long time to model my characters, I decided to use one of the premade ones. I coloured over the models textures in order to make the character look more like my Samurai. When it came to the Robot character I decided just to leave it as the basic man as it would take far too long to texture and still not resemble the character due to his strange proportions. Instead I will complete the pre-viz with these two characters and then model a previz version of my characters.
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