Major: Initial Textures Of Samurai - Substance Painter
After experimenting with texturing each individual part of the model, I decided that in order to recreate the character in a faithful way I would need to see everything in the same scene. Unfortunately I was unable to import all of the previously textured models into the same substance scene so I had to instead redo all of the textures I had done. Luckily I had only done basic textures so far to experiment. Today I got to the point which I had been at with all of the basic textures. As you can see some models work better than other in the scene, however I would have not known this had I not brought everything together. I ran into the issue that I had not smoothed one of the models as well as the UV's for the torso being out of the grid, meaning I could not texture properly. At first I thought this meant I had to start everything again however I found a solution to this problem online. You are able to make changes to the model in Maya and then update the model you are texturing in S...
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