This tutorial taught me about what each textures does and how to apply it. I had to tweak the settings in order to make sure the render was as optimal as possible.
Reflective Statement For Major Project Overall I am really pleased with the outcome of the animation. This is mainly due to me feeling that I was able to include everything I set out to do, all the way from the beginning of Premise. It has been a very long process, with different routes taken in order to bring me to the final product. At times I felt I had set myself a far too large goal to achieve and was unsure that I was able to complete the project within the timeframe. However I kept going and I am proud to say I completed everything to the best of my ability. I believe the key to succeeding in the completion of this project was good time management. Had I not completed certain section in time for the next then I would have run out of time nearer the end of the project. At the end of the Minor project, I had completed the redesign of my animation story and characters and applied my ideas to create a Pre-viz which depicted the events of the second iteration of the anima...
In order to show the conflict between traditional and technology I have to create a world which can convey this effectively. I have talked about how I want to take a more abstract approach to for the final version of my animation, however for now I wanted to take a look at how this world is structured in order to get a clearer idea of how the two worlds interact. I completed several thumbnails which show the idea of a mountain surrounded by a overpopulated city. I completed the drawing below in order to develop my skills at drawing cities buildings in perspective. The idea was not to focus on detail but solely perspective to see how buildings are placed in order to build up a city. The buildings closer are meant to represent buildings which may have been their in a modern day Japan. As the need for buildings had become more of a concern, and with the rapid development of technology, the buildings have become larger and larger. I noted down ideas which would...
We were each given a random item, which we had to research and draw. The item I was given was a Roman Gladius. We had study the item and look at many references in order to understand what we were tasked with drawing, before we drew it. I gathered lots of references, most importantly historical references, in order to get a realistic idea of the Gladius before drawing. After drawing a Roman Gladius, I then had to pick a character type and then draw a Gladius which would fit their personality. I chose to do a villain and so made the edges more pointed and added a skull. I feel I may have overdone this design as the sword stopped looking like a Roman Gladius and more like a generic sword. Today I was introduced to the character design project. You are given a character type, a theme, character trait, world time, scene and action. You are then required to create a character bible based upon the criteria. Below I have listed what I got. Character: Superhero/Supervillain Theme: P...
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