Toolkit 2: Jetpack Jones - Adding Additional Geometry + Tweaking The Mouth
In todays video I had to go back and fix the geometry for certain parts of the head. This was due to some of the geometry being over squashed due to other additional geometry being created. An additional edge loop was created across the top of the head in order to support the changes.
As well as this I also went back and fixed part of the mouth in order to give the character a more neutral expression.
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