Minor Project: Rigging Both Test Models
Today I brought both of the test models into the same scene and used Maya's auto rigger to rig and skin the character's.
I had never used this feature before so I watched a video in order to understand how it worked. After seeing how straightforward it was I completed both my characters. Before skinning I made sure to move the joints around to ensure they lined up with my character's.
I also coloured the characters using lamber's in order to get an idea what the full bodies of the characters looked like.
This process turned out to be quicker than I had imagined. I was surprised Maya had this inbuilt system which I had never even heard of which fulfilled what I needed to do perfectly. I am now able to begin testing my models through the pre-viz.
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