Minor Project: Finalizing The Look Of The Cyberpunk Character Model
Today I added the additional detail to the Cyberpunk character now that I now the test model is usable for the animation.
I started by fixing the chest piece on the character to be more aligned with the actual design.
I then moved onto the hands which I modified to look more like the characters in the drawing.
I'm really happy with the final look of the character and feel I have been able to capture my drawings likeness in 3D. My favourite part of the model is the head as I feel like this translated the best into a 3D format. In terms of the body, I had to make creative decisions to ensure that the character worked in 3D. This meant slightly altering parts so that the would look good at all angles of the model. I found my drawings to be very limiting, however they were only meant to be a guide for the final thing.
Overall I feel I have managed to capture the spirit of the character and look forward to taking this further within the texturing process in Major. I feel this will take the model to the next step it needs to fulfill my vision of the character.
Image Of Character For Reference
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