Major Project: Skinning The Samurai Character - Part 2
Today I continued with the upper body skinning, using the Jetpack Jones video tutorials as a guide.
I started by skinning the characters hand.
I then had to skin the rest of the fingers on my own after the tutorial does one of the fingesrs. this helped me to rememeber the process
I then moved on to the arm. I had to make the appropriate changes for my own character as the arms were different from Jetpack Jones.
Unfortunately my characters arms don't quite line up on either side, meaning they are not symmetrical. This meant simply mirroring the skin weights messed up the whole of the arm, to the point that it was just easier to skin the arm again. I managed to remember a lot of the process when it came to the hand. I also had additional challenges with the hand as it has the outer detail, however I managed to work out how to cleanly bend the fingers.
I also completed the tutorial for skinning the characters legs.
I managed to complete the skinning tutorial. I feel like rather than just follow along with the tutorial, I actually understood the skinning process a lot better now and feel confident that I am able to complete my other characters skinning with a lot less guidance. The character is now at the stage where its needs post deformers to fix parts of the geometry which looks strange when bending.
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