Major Project Rendering Process: 10
Today I continued rendering the second half of the animation.
This is one of my favourite shots of the animation as I feel like I conveyed the fluidity of the characters movements really well. The idea was to emphasis that the Cyberpunk character is more interested in obtaining the item, therefore any opportunity to get it, it will take. This leaves it vulnerable for an attack which the Samurai takes advantage of. However due to its inhumane reflexes the Cyberpunk character is able to block the attack in time.
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