Premise: Final Submission Art Of + Reflective Statement
Art Of
Below is my Premise project "art of", showing the progression of my project through my artwork and influences. The document can be downloaded for closer inspection.
I started the premise project with the knowledge that I wanted to create an animation which would push my skills. My goal was to produce a product which I was proud of to show off to possible employers. From previous projects I had been able to measure my skills, allowing me to identify my strengths and weaknesses. I wanted to take the opportunity the premise project allows to fully hone in on my weaker areas in order to give me the best possible outcome when it comes to the end of major. For this reason I decided to extend my project across all three units, premise, minor and major.
From my last project titled 'Collaborations', I managed to produce a final animation I was proud of. However I felt as though the animation wasn't as fluid as it could be. This concept fuelled my premise project idea as I wanted something that would push me to improve upon this skill. This is what caused me to go in the direction of a character focused fight scene.
I found the project to be overwhelming in its freedom, however that was also the best part of the project as I was able to be creative and make decision for myself. I was no longer restricted by a specific theme and could instead submerse myself in the things I personally find interesting. For this reason I can confidently say my time management has been the best its ever been throughout all the units. I feel a large part of that is due to my enjoyment of the project. As it was my responsibility to track my own progress, I was also able to set goals I wanted to achieve for each term, an achieve them on time. I also appreciated the class presentations as it motivated me to get to a specific point in my work on time, ready to show off to others.
When re-reading different parts of my blog you can see the many different changes my project went through, which was usually the result of the research I completed. I allowed my research to shape the direction my project went in, using influences which personally inspire me along with recommendations from my tutor and classmates. I found it very useful to be able to bounce my ideas off of others, particularly my tutor, as I helped keep the project focused.
One of the more weaker parts of my project is probably the lack of experimentation with modelling the characters. I wanted to do a previz model for both characters however felt their wasn't enough time to produce models which were of a good enough quality. Instead I decided to use my time elsewhere, improving on things which were mention in the presentation.
Overall I am proud of the work I produced for the project and feel as if I am at a strong position going into the 3rd Year. My favourite part of the project turned out to be designing both my characters, particularly the Samurai. I am really happy with his backstory and final design. I found this process to be fun after researching the characters I personally love and identifying what makes them compelling. I was then able to use this information to mould my own character. Over the holidays I hope to continue my work by modelling the environment and characters. I will be able to refer back to the Jetpack Jones video tutorials in order to help me complete this goal. This will ensure I have a strong start when returning back in September.
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